But it's not about compositing cg elements to a photograph. You need to build your own 3d outdoor set and a custom latlong image.
1. Create a 5-sec(at least) animated sequence using REDSHIFT.
2. Resolution: full HD (1920x1080)
3. Format : mp4 (h264 codec)
4. Create a full 3d outdoor set. (no ceiling)
5. You need to use a stock hdr latlong image initially. ( hdrlabs or hdr haven )
6. Use a sunny situation. (The sun is the primary light source and the sun must hit your main subject)
7. Render two passes and composite: Background pass and Character pass
8. Try to use various kinds of materials.
9. Make sure your character or hero objects (including the diffuse ball and the chrome ball) dip below the ground so that you can use the matte feature (or matteShadow shader) to mask out unwanted portion (of the feet, for example).
10. Move your camera SLOWLY ( you can pan or zoom )
11. Try to use your custom latlong image to light your hero objects. No background set geometries are needed for this.
12. Your final movie clip should include the followings.
- initial latlong image
- custom latlong image
- screen capture of the entire scene in Maya
- screen capture of the render setup
- screen capture of the render settings (sample number, GI, render time etc)
- anything that's featured or worth showing
14. Don't miss the deadline otherwise you'll get an incomplete grade.
<Examples of required latlong images>
initial latlong image for the default environment
Your custom latlong image
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